Skeletal
A downloadable game for Windows
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Skeletal animation written in GameMaker. In development.
| Published | 8 days ago |
| Status | In development |
| Platforms | Windows |
| Author | soyer_dev |
| Tags | Animation, GameMaker, gm, rig, skeletal, skeletal-animatoon |
| Content | No generative AI was used |
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Click download now to get access to the following files:
skeletal.zip 4 MB





Comments
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Woah it looks awesome! Will it also save animations as spritesheet?
Yes. However, for better performance, it’s best to use the JSON format and the custom functions made for this project.
Additionally, I will be adding a "sprite stacking" technique to create a pseudo-3D (2.5D) effect, and I’ll try to set up ready-to-use 4-way movement presets.
There are two modes available: using sprites, or using GameMaker's built-in drawing functions without needing your own images.
The state machine is already implemented, as well as the mesh for sprites (skinning, which connects the mesh to bones to create sprite deformations during movement).
Sounds really awesome! I'm already using sprite stacking to build my game, which is almost finished now, but I would have found your sprite stacking mode really helpful :)